schools


Billed as a “School for Digital Kids”, Quest to Learn (Q2L) is a school scheduled to open in Fall 2009 that is “committed to helping every student to achieve excellence in the skills and literacies necessary for college and career readiness. We believe that students today can and do learn in different ways, often through interaction with digital media and games. Q2L builds on this belief to create a nurturing and vibrant 6th-12th grade school environment that supports all students in the pursuit of academic excellence, social responsibility, respect for others, and a passion for lifelong learning.”

http://www.q2l.org

Youth Radio Vermont is a program of the Vermont Folklife Center in Middlebury, VT that trains kids in the art of radio documentary production. The program gives kids the skills to develop, produce, and edit stories about themselves and the communities where they live.

Youth Radio Vermont got its start in 2006. In its first year, the program touched down in Middlebury, Rutland, Tinmouth, and Montpelier, Vermont. Youth Radio Vermont is just getting underway with a new class of kids at Winooski High School.

Young people  using their own language to carry on public discourse, expressions of art or engaging in conversations of literature, public affairs and politics that ultimately air on KUYI Keams Canyon, AZ.

 

www.kuyi.net/kuyiprograms.html

 

Curie Youth Radio is a writing and radio production class at Curie High School on Chicago’s Southwest side. Students create their own stories: fresh takes on everything from snowball fights to gang warfare. They see their stories as a way for teenagers in one Chicago high school to reach out to the rest of the world.  The program’s goal is to help students bring their stories to the rest of the world while helping them learn strong storytelling, editing, and production skills, as well as a critical awareness of media and audience.

www.curiehs.org/curie_youth_radio

The mission of The Andy Zanca Youth Empowerment Program (AZYEP) is to develop leadership, multiculturalism and identity by providing training and opportunity to youth in community broadcasting.  The organization partners with KDNK Community Radio to broadcast weekly youth radio programs in English and Spanish and teach an accredited high school radio broadcasting class covering broadcasting, interviewing, public speaking and audio production.

www.radioevolution.org

Global SchoolNet’s mission is to support 21st century learning. We engage teachers and students in meaningful project learning exchanges with people around the world to develop literacy and communication skills, foster teamwork and collaboration, encourage workforce preparedness and create multi-cultural understanding. We prepare youth for full participation as productive and effective citizens in an increasing global economy.

www.globalschoolnet.org

The High School Broadcast Journalism Project provides a framework and other resources for journalism ethics and civic engagement projects. One example is a national contest to create a 15 or 30 second PSA on first amendment rights.

www.hsbj.org

Global Kids is committed to educating and inspiring urban youth to become successful students as well as global and community leaders. Using interactive and experiential methods to educate youth about critical international and foreign policy issues, GK provides students with opportunities for civic and global engagement. Through its professional development program, GK provides teachers and educators with strategies for integrating a youth development approach and international issues into their classrooms.

www.opl.globalkids.org

Working across a diverse community of players, the Institute of Play “leverages games and play as critical contexts for learning, innovation, and change in the 21st century. We bring non-traditional audiences into innovative spaces of production and learning through partnerships with the game industry, academia, government, science, technology, and the arts.” 

The Institute of Play has announced that New York City will become home to Quest to Learn, a new 6-12th grade public school that will use game-inspired methods to teach both traditional and critical 21st century skills and literacies. Opening in fall 2009, the Institute of Play is creating the school in collaboration with New Visions for Public Schools, a not-for-profit organization that works in partnership with the New York City Department of Education to improve academic achievement in the City’s public schools. The school will be a District 2 school, located in Manhattan. Quest will open with a 6th grade, adding a new grade each year. The school will be supported through an innovative partnership with The New School, Pearson, and Pearson Foundation. The John D. and Catherine T. MacArthur Foundation will provide research support, as part of its Digital Media and Learning Initiative.

www.instituteofplay.com

The YouthLearn Initiative offers youth development professionals and educators comprehensive services and resources for using technology to create exciting learning environments. YouthLearn, created by the Morino Institute and now led by Education Development Center, Inc. (EDC), provides the tools to start or strengthen both after-school and in-school programs.

www.youthlearn.org

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